Cubebrush Art School Term 1 By Marc Brunet !new!
This isn't a "watch and improve" course. Term 1 expects you to draw daily . The homework is repetitive (e.g., "Draw 50 heads from different angles"). Many people quit in Week 3 because it feels boring. But those who push through finally understand why their drawings looked flat before.
In a massive update delivered in , Brunet added the Weekly Study Companion Guide to the program. This addresses the number one complaint of self-taught artists: "I watched the video, but what do I do now?" This guide provides structured checklists, exercises, and a roadmap to ensure that students are not just passively watching videos but actively applying the theory to their sketchbooks or canvases.
Cubebrush ART School is a pre-recorded, structured curriculum designed to replace traditional art college education. It is designed to be affordable, self-paced, and industry-focused. The program is broken down into multiple terms, starting with fundamental skills and progressing to advanced, specialized topics.
Cubebrush Art School Term 1 is arguably one of the best values for money in the online art education space. It acts as a "Digital Art 101" boot camp, stripping away the confusion of self-teaching and providing a clear, linear path from "I can’t draw" to "I can construct complex objects and light them." It is dense, demanding, and incredibly structured. cubebrush art school term 1 by marc brunet
Term 1 can be challenging. Take your time to really master the fundamentals of perspective and form.
But there’s a difference between a great YouTube tutorial and a structured, paid course. After years of dancing around the purchase, I finally took the plunge into .
Artists looking to bridge the gap between paper and digital software (Photoshop, Procreate, etc.). Is It Worth It? This isn't a "watch and improve" course
To get your money's worth out of Term 1, do not treat it like a Netflix show. Passive watching will not improve your drawing skills.
Horizon lines, vanishing points, 1-point perspective, and 2-point perspective.
If you’ve been anywhere near digital art YouTube or Instagram Reels in the last two years, you’ve likely seen the guy with the blue hair breaking down anatomy in 60 seconds. Marc Brunet—former Blizzard and Riot Games lead artist—has built a massive following by making complex art concepts seem simple. Many people quit in Week 3 because it feels boring
Understanding the human form, proportions, and capturing gesture.
This is often the most popular section. Marc focuses on "loose" drawing first—getting the flow of the figure before worrying about the muscles.