On the camera side, Indigo offered full depth‑of‑field functionality with aperture, focal distance, and f‑stop values, along with aperture diffraction for simulating glow and flare effects, and non‑destructive tone mapping with EV and ISO customisation.
While iClone 5.5 Pro was a powerful animation tool, its full potential was unlocked when paired with . This companion application acted as a bridge between iClone and other 3D software. It allowed users to import standard 3D file formats like FBX, OBJ, and 3DS into iClone, convert them to fully-rigged characters, and then export animated scenes back out to tools like Maya, Blender, or Unreal Engine. The 5.5 update for 3DXchange specifically enabled the export of complete facial and body animations, including bone and morph-based facial rigs, making the entire animation pipeline truly bi-directional.
iClone 5.5 Pro came equipped with Kinect motion capture compatibility, offering what Reallusion billed as “the most affordable and intuitive motion capture solution in the industry”. With the Mocap Device Plug‑in, users could use their own body movements to control virtual characters in real time, creating natural, optimised motion that captured the subtle weight shifts and secondary motion of real human performance. Reallusion iClone 5.5 Pro with
Version 5.5 Pro empowers video editors by allowing them to export separate render layers. Users can output distinct passes for alpha channels, depth, geometry, and diffuse lighting. This allows for seamless compositing inside post-production software like Adobe After Effects, Blackmagic Fusion, or Sony Vegas. Depth of Field (DoF) and Visual Effects
It lowers the barrier to entry, enabling solo creators to produce full-length animated content with limited hardware resources. 2. Key Features Introduced in iClone 5.5 Pro On the camera side, Indigo offered full depth‑of‑field
Utilizes Autodesk HumanIK for natural human motion, including reach targets and foot/hand locking for precise prop interaction. Industry Applications
Import or export FBX files to easily share assets with Maya, 3ds Max, and MotionBuilder. It allowed users to import standard 3D file
The software includes a highly intuitive facial puppeteering panel. By moving your mouse over a virtual grid, you can drive a character's expressions in real time—making them smile, frown, or look surprised instantly. Automatic Audio Lip-Syncing
During the 5.5 era, Reallusion marketed iClone as part of a three-product "Animation Pipeline": iClone 5.5 Pro : The core real-time animation and directing environment. 3DXchange 5