Reshade Rtgi 0361 Extra Quality Official
Ensure you disable in-game Ambient Occlusion and Anti-Aliasing (if it causes ghosting) for the best results, as the shader provides its own superior lighting solutions. Conclusion: Is It Worth It?
Set to 15–20 . This controls how far out the light searches for objects to collide with. Higher values stop light from cutting off abruptly. Lighting and Saturation
: Light bounces off colored surfaces and realistically colors nearby objects. reshade rtgi 0361 extra quality
The version number is crucial because different updates can change the behavior and configuration of the shader. Version 0.361 uses the qUINT framework, which was the standard for RTGI before its eventual successor, iMMERSE . Knowing you are working with version 0.361 ensures that the specific sliders, effects, and parameters outlined in this guide will apply correctly, leading to the sought-after "Extra Quality" result.
: Define Screen Space Ray Tracing as a technique that uses the depth buffer and color information already present on the screen to calculate lighting. This controls how far out the light searches
Run the RTGI shader at half-rate resolution. The advanced denoiser in 0.36.1 will upscale the lighting convincingly, saving up to 40% performance.
: This era of RTGI introduced more refined quality presets, allowing users to push "Extra Quality" settings that accurately modeled both (soft, scattered light) and (shiny, reflective) global illumination. The Bridge to "iMMERSE" The version number is crucial because different updates
To achieve the best visual results in RTGI 0.361, you must fine-tune the following settings in the ReShade GUI: 1. Ray Count (Temporal Super Sampling)
ReShade RTGI 0361 Extra Quality bridges the gap between old game engines and modern display tech. If you have the GPU headroom, it completely revitalizes classic titles like Skyrim , Batman: Arkham Knight , and Dark Souls III , giving them a rich, physically accurate depth that standard mods simply cannot match.